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<span id="top"></span> | <span id="client-options-top"></span> | ||
<div style="width:calc(100% - 40px); max-width:1500px; margin:-42px auto 30px auto; padding:0; font-family:Georgia, 'Times New Roman', serif; color:#e8dfcf;"> | <div style="width:calc(100% - 40px); max-width:1500px; margin:-42px auto 30px auto; padding:0; font-family:Georgia, 'Times New Roman', serif; color:#e8dfcf;"> | ||
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<div style="margin:0; padding:24px 24px 20px 24px; text-align:center; line-height:1.2; background:linear-gradient(180deg,#3b2118 0%,#1b120e 100%); border-bottom:1px solid #7d5b37;"> | <div style="margin:0; padding:24px 24px 20px 24px; text-align:center; line-height:1.2; background:linear-gradient(180deg,#3b2118 0%,#1b120e 100%); border-bottom:1px solid #7d5b37;"> | ||
<div style="margin:0; padding:0; font-size: | <div style="margin:0; padding:0; font-size:38px; line-height:1.18; font-weight:bold; letter-spacing:2px; color:#e0b45d; text-shadow:2px 2px 4px #000;">GOR ULTIMA CLIENT OPTIONS GUIDE</div> | ||
<div style="margin:10px 0 0 0; padding:0; font-size:18px; line-height:1.35; color:#c9bba6; font-style:italic;"> | <div style="margin:10px 0 0 0; padding:0; font-size:18px; line-height:1.35; color:#c9bba6; font-style:italic;">A complete guide to GorClient display settings, sound, combat, movement, containers, interface controls, skill notifications, profiles, and common troubleshooting.</div> | ||
</div> | </div> | ||
<div style="padding:30px | <!-- ========================================================= --> | ||
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<div style="padding:30px 36px 28px 36px; text-align:center; background:#1b130f; border-bottom:1px solid #6c492d;"> | |||
<div style="font-size:16px; color:#d1bea4; margin-bottom:20px;">Choose a topic or scroll through the complete guide.</div> | |||
<div style="line-height:3.8;"> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-start|Start Here]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-video|Video & Display]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-sound|Sound & Music]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-gameplay|Gameplay]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-movement|Movement]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-combat|Combat]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-containers|Containers]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-interface|Gumps & Interface]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-mobiles|Mobiles & Health]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-chat|Chat & Journal]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-tooltips|Tooltips]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#4a2a19; border:1px solid #c08a3d; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#fff1d5; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-skills|Skill Gain Display]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-misc|Miscellaneous]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-profiles|Profiles & Saving]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-recommended|Recommended Settings]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:13px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:18px; line-height:1; font-weight:bold; color:#f0e4d1; box-shadow:inset 0 1px 0 rgba(255,255,255,0.03);">[[#client-troubleshooting|Troubleshooting]]</span> | |||
</div> | </div> | ||
</div> | |||
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<div style=" | <span id="client-start"></span> | ||
<div style="font-size: | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style=" | <div style="font-size:28px; font-weight:bold; color:#e0b45d;">START HERE</div> | ||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Understanding how GorClient stores and applies your preferences.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
Gor Ultima uses '''GorClient''', a customized client built upon the modern TazUO client platform. | |||
It contains many features that were not present in the original Ultima Online client, including enhanced containers, improved health bars, extensive interface scaling, modern gumps, advanced movement options, additional targeting tools, character profiles, interface backups, and numerous quality-of-life settings. | |||
Most options can be changed while logged into the game. | |||
Some settings are '''global''' and apply to the entire client, while others are stored within the profile belonging to the account, server, and character currently being played. | |||
</div> | </div> | ||
<div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #9e2f26; border-radius:5px; line-height:1.7;"> | |||
'''Important:''' | |||
GorClient automatically saves a large amount of configuration data. | |||
When changing important settings, exit the client normally whenever possible so the current profile can complete its save process. | |||
</div> | </div> | ||
{| style="width:100%; table-layout:fixed; border-collapse:separate; border-spacing:12px; margin-top:12px;" | |||
{| style="width:100%; | |||
|- | |- | ||
| style="width:33%; vertical-align:top; padding: | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style=" | <div style="font-size:20px; font-weight:bold; color:#d9b36c;">Global Settings</div> | ||
<div style="margin-top:8px; | <div style="margin-top:8px; line-height:1.6;">Settings used across the client, including several sound, display, and general client preferences.</div> | ||
| style="width:33%; vertical-align:top; padding: | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style=" | <div style="font-size:20px; font-weight:bold; color:#d9b36c;">Character Profiles</div> | ||
<div style="margin-top:8px; | <div style="margin-top:8px; line-height:1.6;">Character-specific options can include interface configuration, macros, gump positions, containers, hotkeys, and other gameplay preferences.</div> | ||
| style="width:33%; vertical-align:top; padding: | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style=" | <div style="font-size:20px; font-weight:bold; color:#d9b36c;">Automatic Backups</div> | ||
<div style="margin-top:8px; | <div style="margin-top:8px; line-height:1.6;">GorClient maintains backup copies of several important profile and configuration files to reduce the chance of losing settings after an interrupted save.</div> | ||
|} | |} | ||
<div style="text-align:right; margin-top: | <div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | ||
</div> | |||
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<span id=" | <span id="client-video"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">VIDEO & DISPLAY</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Window size, viewport, frame rate, scaling, lighting, weather, shadows, and world presentation.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Game Window & Frame Rate</div> | |||
Common options include: | |||
'''FPS Cap''' limits the maximum number of frames | * '''FPS Cap''' — limits the maximum number of frames rendered each second. | ||
* '''Reduce FPS when inactive''' — reduces resource usage when GorClient is not the active window. | |||
* '''Enable VSync''' — synchronizes rendering with the monitor refresh cycle and can reduce visible screen tearing. | |||
* '''Fullscreen (borderless)''' — displays GorClient using the full monitor without the normal window border. | |||
* '''Borderless window''' — removes the normal Windows title bar while remaining windowed. | |||
* '''Fullsize viewport''' — allows the world viewport to occupy more of the available client window. | |||
* '''Lock viewport''' — prevents accidental changes to the configured viewport position or size. | |||
The viewport can also be manually configured using its X position, Y position, width, and height. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Zoom & Interface Scaling</div> | |||
GorClient allows the world and several interface systems to be scaled independently. | |||
Available controls can include: | |||
* world zoom; | |||
* mouse-wheel zoom; | |||
* restoring the default zoom after releasing Ctrl; | |||
* scaling overhead text with world zoom; | |||
* paperdoll scaling; | |||
* status-gump scaling; | |||
* skills-gump scaling; | |||
* context-menu scaling; | |||
* trade-window scaling; | |||
* server-gump scaling; | |||
* global interface scaling. | |||
<div style="margin-top:14px; color:#b8a894;">If only one part of your interface looks too large or too small, check its individual scale setting before changing the global interface scale.</div> | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Lighting & Atmosphere</div> | |||
GorClient includes several options affecting world lighting: | |||
* alternative lighting; | |||
* custom light levels; | |||
* minimum or absolute light behavior; | |||
* dark nights; | |||
* colored lights; | |||
* candle flicker; | |||
* enhanced weather effects; | |||
* weather particles; | |||
* shadows; | |||
* terrain shadows; | |||
* tree and rock shadows; | |||
* animated water. | |||
These settings can substantially change how the world looks. | |||
</div> | |||
''' | <div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #9e2f26; border-radius:5px; line-height:1.7;"> | ||
'''Performance Tip:''' | |||
If GorClient runs slowly on older hardware, begin by lowering the FPS cap and disabling expensive optional effects such as advanced shadows, enhanced weather particles, and other post-processing features. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-sound"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">SOUND & MUSIC</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Control sound effects, world music, combat music, footsteps, rain, and background audio.</div> | |||
</div> | |||
{| class="wikitable" style="width:100%; border-collapse:collapse; background:#211712; color:#e8dfcf;" | |||
! style="width:31%; padding:11px; background:#3b2118; color:#e0b45d;" | Option | |||
! style="padding:11px; background:#3b2118; color:#e0b45d;" | What It Controls | |||
|- | |||
| style="padding:11px;" | '''Enable Sound''' | |||
| style="padding:11px;" | Enables normal game sound effects. | |||
|- | |||
| style="padding:11px;" | '''Enable Music''' | |||
| style="padding:11px;" | Enables background music. | |||
|- | |||
| style="padding:11px;" | '''Combat Music''' | |||
| style="padding:11px;" | Allows GorClient to use dedicated combat music when entering War Mode or combat. | |||
|- | |||
| style="padding:11px;" | '''Enable Login Page Music''' | |||
| style="padding:11px;" | Determines whether music is played while using the login screens. | |||
|- | |||
| style="padding:11px;" | '''Play Footsteps''' | |||
| style="padding:11px;" | Enables movement footstep sounds. | |||
|- | |||
| style="padding:11px;" | '''Play Rain Sound''' | |||
| style="padding:11px;" | Enables rain and weather-related audio where supported. | |||
|- | |||
| style="padding:11px;" | '''Play Sound When UO Is Not In Focus''' | |||
| style="padding:11px;" | Allows audio to continue while GorClient is in the background. | |||
|} | |||
''' | <div style="margin-top:18px; padding:24px 28px; background:#241813; border-left:4px solid #9e2f26; border-radius:6px; line-height:1.8;"> | ||
'''Combat Music''' | |||
For Gor Ultima combat music to play correctly: | |||
'''Enable | * '''Enable Music''' must be enabled; | ||
* '''Combat Music''' must be enabled; | |||
* music volume must be above zero. | |||
When War Mode begins, GorClient can temporarily replace normal regional music with one of the dedicated combat tracks. | |||
When War Mode ends, normal regional music can resume. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
<div style="margin: | |||
</div> | </div> | ||
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<!-- GAMEPLAY --> | |||
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<span id="client-gameplay"></span> | |||
<div style="padding:32px 42px 10px 42px;"> | |||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">GAMEPLAY</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">World visibility, terrain presentation, damage warnings, fields, roofs, and general gameplay aids.</div> | |||
</div> | |||
<div style=" | <div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
'''Hide Roof''' | |||
Removes supported roof graphics when appropriate, making indoor areas easier to see. | |||
'''Vegetation to Stumps''' | |||
Replaces some obstructive vegetation with smaller stump graphics. | |||
Additional vegetation controls may allow this replacement to occur only within the Circle of Transparency radius. | |||
'''Hide Vegetation''' | |||
Provides a stronger option for reducing obstructive vegetation. | |||
''' | '''Magic Field Type''' | ||
Magic fields can be shown using different visual presentations such as: | |||
* Normal; | |||
* Static; | |||
* Tile. | |||
''' | '''Apply Border to Cave Tiles''' | ||
Can make cave terrain boundaries easier to distinguish. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Health Warning Indicator</div> | |||
GorClient can display a visual warning around the screen when your health becomes low. | |||
Options can include: | |||
* enabling the health indicator; | |||
* setting the health percentage threshold; | |||
* adjusting the size or visibility of the warning. | |||
This can be particularly useful during dangerous combat where watching the status bar constantly is difficult. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-movement"></span> | ||
<div style="font-size: | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">MOVEMENT</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Traditional movement, WASD controls, doors, pathfinding, auto-follow, and obstacle avoidance.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
'''Always Run''' | |||
Makes your character run during normal movement whenever the server permits it. | |||
An additional option can prevent automatic running while hidden. | |||
'''Use WASD Movement Instead of Arrow Keys''' | |||
Enables movement using: | |||
<pre>W = forward | |||
A = left | |||
S = backward | |||
D = right</pre> | |||
This is useful for players more comfortable with modern keyboard movement. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Pathfinding</div> | |||
GorClient can attempt to calculate a route toward a selected destination. | |||
Related options can include: | |||
* Enable Pathfinding; | |||
* use Shift for pathfinding; | |||
* single-click pathfinding; | |||
* obstacle avoidance. | |||
Pathfinding is helpful but should not be expected to perfectly navigate every unusual custom map, doorway, staircase, ship, or tightly packed decorative area. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Doors</div> | |||
Automatic door controls may include: | |||
* automatically open doors; | |||
* automatically open doors while pathfinding; | |||
* allow door handling while hidden; | |||
* automatically close doors; | |||
* avoid walking directly into a closed door. | |||
</div> | </div> | ||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Auto Follow</div> | |||
GorClient can automatically follow another mobile. | |||
Options may include: | |||
* enable Auto Follow; | |||
* follow distance; | |||
* disable Alt-click Auto Follow. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-combat"></span> | ||
<div style="font-size: | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">COMBAT</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">War Mode, targeting aids, attack confirmations, combat music, buffs, and health information.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
'''Hold Tab for Combat''' | |||
Changes how the Tab key behaves when entering or leaving War Mode. | |||
'''Query Before Attack''' | |||
Can ask for confirmation before potentially unwanted attacks. | |||
''' | '''Query Before Beneficial Acts on Murderers, Criminals, or Gray Targets''' | ||
Can provide additional protection from accidentally performing actions that may affect your criminal or notoriety status. | |||
''' | '''Show Target Indicator''' | ||
Displays a visual marker identifying the current target. | |||
'''Show | '''Show Buff Duration''' | ||
Displays remaining buff time where supported. | |||
</div> | </div> | ||
<div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #9e2f26; border-radius:5px; line-height:1.7;"> | |||
'''War Mode Music''' | |||
Entering War Mode can trigger a dedicated Gor Ultima combat soundtrack. | |||
If normal music stops but combat music does not begin, see the [[#client-troubleshooting|Troubleshooting]] section below. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-containers"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">CONTAINERS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Traditional containers, grid containers, corpse layouts, scaling, highlighting, and inventory organization.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
GorClient supports multiple approaches to inventory display. | |||
Players | Players who prefer the traditional Ultima Online appearance can continue using familiar container gumps. | ||
Players who manage larger inventories may prefer the enhanced grid-container system. | |||
</div> | |||
{| style="width:100%; table-layout:fixed; border-collapse:separate; border-spacing:12px; margin-top:12px;" | |||
|- | |||
| style="width:50%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Traditional Containers</div> | |||
<div style="margin-top:8px; line-height:1.7;"> | |||
Options may include: | |||
* large container gumps; | |||
* container scale; | |||
* item scaling; | |||
* remember container positions; | |||
* relative drag-and-drop; | |||
* double-click to loot; | |||
* recolor containers using their hue; | |||
* highlight the corresponding world container when its gump is hovered. | |||
</div> | |||
| style="width:50%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Grid Containers</div> | |||
<div style="margin-top:8px; line-height:1.7;"> | |||
Options may include: | |||
* Grid View; | |||
* List View; | |||
* Search; | |||
* container preview; | |||
* rows and columns; | |||
* opacity; | |||
* border visibility; | |||
* border colors; | |||
* low-contrast item highlighting; | |||
* item scaling; | |||
* anchorable container windows. | |||
</div> | |||
|} | |||
<div style=" | <div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
'''Container Style''' | |||
Controls the normal preferred container presentation. | |||
'''Corpse Container Style''' | |||
Separately controls corpse windows. | |||
This allows you, for example, to use normal containers for your own inventory while opening corpses in a grid layout. | |||
</div> | </div> | ||
<div style=" | <div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #d9b36c; border-radius:5px; line-height:1.7;"> | ||
'''Tip:''' | |||
If containers suddenly begin opening differently than expected, check both '''Container Style''' and '''Corpse Container Style'''. They are separate settings. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<!-- | <!-- INTERFACE --> | ||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<span id=" | <span id="client-interface"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">GUMPS & INTERFACE</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Control status windows, skills, buff bars, shops, opacity, anchoring, and other interface behavior.</div> | |||
</div> | |||
A '''gump''' is an Ultima Online interface window | <div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
A '''gump''' is an Ultima Online interface window. | |||
Examples include: | |||
* your paperdoll; | |||
* status window; | |||
* skills window; | |||
* spellbooks; | |||
* containers; | |||
* vendor windows; | |||
* trade windows; | |||
* server-created menus. | |||
GorClient provides additional controls for how many of these windows behave. | |||
</div> | |||
''' | {| class="wikitable" style="width:100%; border-collapse:collapse; background:#211712; color:#e8dfcf; margin-top:18px;" | ||
! style="width:36%; padding:11px; background:#3b2118; color:#e0b45d;" | Option | |||
''' | ! style="padding:11px; background:#3b2118; color:#e0b45d;" | Purpose | ||
|- | |||
'''Use | | style="padding:11px;" | '''Require Alt to Move Gumps''' | ||
| style="padding:11px;" | Helps prevent interface windows from being moved accidentally. | |||
''' | |- | ||
| style="padding:11px;" | '''Require Alt to Close Anchored Gumps''' | |||
''' | | style="padding:11px;" | Protects anchored interface groups from accidental closing. | ||
|- | |||
''' | | style="padding:11px;" | '''Close Entire Anchored Group''' | ||
| style="padding:11px;" | Allows a connected group of interface windows to close together. | |||
''' | |- | ||
| style="padding:11px;" | '''Use Original Skills Gump''' | |||
''' | | style="padding:11px;" | Uses the older Ultima Online-style skill window. | ||
|- | |||
| style="padding:11px;" | '''Use Old Status Gump''' | |||
| style="padding:11px;" | Uses the older character-status appearance. | |||
|- | |||
| style="padding:11px;" | '''Improved Buff Gump''' | |||
| style="padding:11px;" | Enables the enhanced buff display. | |||
|- | |||
| style="padding:11px;" | '''Advanced Shop Gump''' | |||
| style="padding:11px;" | Uses an enhanced vendor interface where supported. | |||
|- | |||
| style="padding:11px;" | '''Modern Color Picker''' | |||
| style="padding:11px;" | Uses the newer color-selection interface. | |||
|- | |||
| style="padding:11px;" | '''Alt + Scroll Gump Opacity''' | |||
| style="padding:11px;" | Allows supported window transparency to be adjusted directly. | |||
|} | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-mobiles"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">MOBILES & HEALTH BARS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Names, notoriety, health, auras, poisoned targets, draggable bars, and character visibility.</div> | |||
</div> | |||
''' | <div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
In Ultima Online terminology, a '''mobile''' is a player, NPC, creature, monster, or other living entity. | |||
GorClient | GorClient provides several ways to make important mobiles easier to identify. | ||
Options can include: | |||
* show incoming mobile names; | |||
* show corpse names; | |||
* highlight poisoned mobiles; | |||
* highlight paralyzed mobiles; | |||
* highlight invulnerable mobiles; | |||
* display an aura beneath mobiles; | |||
* use a custom aura for party members; | |||
* hue mobiles by notoriety; | |||
* configure hidden-player opacity or hue; | |||
* always display names or titles. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Health Information</div> | |||
GorClient can display mobile health using: | |||
* percentage; | |||
* bar; | |||
* both percentage and bar. | |||
Health information can also be configured to display: | |||
* always; | |||
* only when below 100%; | |||
* using Smart behavior. | |||
</div> | |||
Health | <div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Draggable Health Bars</div> | |||
Additional options may include: | |||
* modern health-bar gumps; | |||
* black backgrounds; | |||
* | * automatic bars for the last attacked target; | ||
* automatically closing old bars; | |||
* anchoring health bars together; | |||
* saving health-bar positions; | |||
* drag-selecting multiple bars. | |||
</div> | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<span id=" | <span id="client-chat"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">CHAT, SPEECH & JOURNAL</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Speech colors, overhead messages, party chat, journals, timestamps, filtering, and logs.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
Speech colors can be configured independently for several types of communication, including: | |||
* normal speech; | |||
* whisper; | |||
* yell; | |||
* emotes; | |||
* party; | |||
* guild; | |||
* alliance; | |||
* system or character information. | |||
GorClient can also control which kinds of messages are shown overhead. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Overhead Text</div> | |||
Options may include: | |||
* party chat above player heads; | |||
* preventing overhead text from intercepting mouse clicks; | |||
* hiding regular overhead messages; | |||
* hiding system messages; | |||
* hiding emotes; | |||
* hiding spell text; | |||
* hiding guild text; | |||
* hiding whisper text; | |||
* hiding yell text. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Journal</div> | |||
Journal options may include: | |||
* maximum number of entries; | |||
* opacity; | |||
* background color; | |||
* journal style; | |||
* | * hide borders; | ||
* | * transparency while inactive; | ||
* | * hide timestamps; | ||
* | * hide system prefixes; | ||
* | * anchorable journal windows; | ||
* | * save journal to file. | ||
* | </div> | ||
* | |||
* | |||
* | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
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<span id=" | <span id="client-tooltips"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">TOOLTIPS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Customize object-property information shown when hovering over items and mobiles.</div> | |||
</div> | |||
Tooltips | <div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
'''Enable Tooltips''' | |||
Controls whether tooltips are displayed. | |||
'''Tooltip | '''Tooltip Delay''' | ||
Controls how long the pointer must remain over an object before the tooltip appears. | |||
Additional tooltip controls can include: | |||
* background; | |||
* background hue; | |||
* opacity; | |||
* font; | |||
* text color; | |||
* alignment; | |||
* centered mobile tooltips; | |||
* forced tooltips; | |||
* item-name header formatting. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<!-- SKILL | <!-- SKILL GAINS --> | ||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<span id=" | <span id="client-skills"></span> | ||
<div style="font-size: | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">SKILL GAIN DISPLAY</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Disable text messages, the visual progress display, or both.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#241813; border:1px solid #9e2f26; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:21px; font-weight:bold; color:#e0b45d;">Looking for the skill-gain popup setting?</div> | |||
<div style="margin-top:8px;"> | |||
The relevant controls are located in the '''Miscellaneous''' options. | |||
<div | There are '''two different settings'''. | ||
</div> | |||
</div> | |||
Controls the | {| style="width:100%; table-layout:fixed; border-collapse:separate; border-spacing:12px; margin-top:12px;" | ||
|- | |||
| style="width:50%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Show Skills Changed Messages</div> | |||
<div style="margin-top:8px; line-height:1.7;"> | |||
Controls the '''text message''' generated when a skill increases or decreases. | |||
Disable this if you do not want the textual notification. | |||
</div> | </div> | ||
| style="width:50%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | |||
<div style="font-size:20px | <div style="font-size:20px; font-weight:bold; color:#d9b36c;">Display Progress Bar on Skill Changes</div> | ||
<div style="margin-top:8px; line-height:1.7;"> | |||
Controls the '''visual skill-gain progress display''' that appears when a skill changes. | |||
Disable this if you do not want the visual progress popup. | |||
</div> | </div> | ||
|} | |||
<div style="margin-top:18px; padding:20px 24px; background:#301d16; border:1px solid #7d5b37; border-radius:6px; line-height:1.8;"> | |||
'''To remove all skill-gain notifications:''' | |||
# Disable '''Show Skills Changed Messages'''. | |||
# Disable '''Display Progress Bar on Skill Changes'''. | |||
<div | You can disable either feature independently if you want to keep only the text or only the progress display. | ||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | </div> | ||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
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<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<span id=" | <span id="client-misc"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">MISCELLANEOUS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Additional quality-of-life, interaction, targeting, networking, and experimental controls.</div> | |||
</div> | |||
<div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
Common options can include: | |||
* Hide the "screenshot stored in" message; | |||
* Enable object fading; | |||
* Enable text fading; | |||
* Show target-range indicator; | |||
* Show stat-change messages; | |||
* Show skill-change messages; | |||
* Display skill-change progress bars; | |||
* Require Shift to open context menus; | |||
* Require Shift to split stacks; | |||
* Highlight the object beneath the cursor; | |||
* Change appearance of out-of-range objects; | |||
* Smooth boat movement; | |||
* Enable asynchronous map loading; | |||
* Enable automatic resynchronization/hang detection; | |||
* Enable supported house transparency. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#241813; border-left:4px solid #9e2f26; border-radius:6px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#e0b45d;">Experimental Input Controls</div> | |||
Advanced users may find controls that disable or alter traditional Ultima Online behavior, such as: | |||
* default UO hotkeys; | |||
* arrow-key movement; | |||
* Tab toggling War Mode; | |||
* Ctrl+Q / Ctrl+W message history; | |||
* combined mouse-button automatic movement. | |||
Change these settings carefully. | |||
If you disable several of them at the same time, it may become difficult to determine which setting caused an unexpected input change. | |||
</div> | |||
<div style="margin: | <div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | ||
</div> | </div> | ||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
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<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<span id=" | <span id="client-profiles"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">PROFILES & SAVED SETTINGS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Understanding what is saved globally and what belongs to an individual character.</div> | |||
</div> | |||
GorClient | <div style="padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
GorClient maintains separate configuration information for different layers of the client. | |||
Examples of profile-related information can include: | |||
* | * gameplay preferences; | ||
* | * gump positions; | ||
* | * macros; | ||
* | * hotkeys; | ||
* | * skill groups; | ||
* | * grid-container configuration; | ||
* | * AutoLoot settings; | ||
* | * organizer settings; | ||
* spell bars; | |||
* journal filters; | |||
* health-bar preferences; | |||
* interface decoration settings. | |||
Different characters can therefore use different layouts without forcing every character on the client to use the same configuration. | |||
</div> | |||
<div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | |||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Profile Copying</div> | |||
GorClient includes options that can intentionally copy settings from the current profile to other profiles. | |||
These can include: | |||
'''Override other profiles on this | * '''Override other profiles with this one'''; | ||
* '''Override profiles on this server with this one'''; | |||
* '''Override other profiles' macros with this one'''; | |||
* '''Set this profile as the default for new characters'''; | |||
* '''Set this profile's macros as the default for new characters'''. | |||
</div> | |||
'''Override | <div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #9e2f26; border-radius:5px; line-height:1.7;"> | ||
'''Use Profile Override Carefully''' | |||
These options are intended to replace configuration in other profiles. | |||
Do not use them simply because one setting appears not to have saved. | |||
</div> | |||
<div style="margin: | <div style="margin-top:18px; padding:24px 28px; background:#211712; border:1px solid #5f452e; border-radius:7px; line-height:1.8;"> | ||
<div style="font-size:20px; font-weight:bold; color:#d9b36c;">Normal Exit</div> | |||
</div> | |||
After making a large number of configuration changes, exiting GorClient normally is preferable to terminating the program through Task Manager or forcibly closing the process. | |||
A normal shutdown gives the client an opportunity to write the latest profile state and create its expected backup files. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<!-- | <!-- RECOMMENDED --> | ||
<!-- ========================================================= --> | <!-- ========================================================= --> | ||
<span id=" | <span id="client-recommended"></span> | ||
<div style=" | <div style="padding:32px 42px 10px 42px;"> | ||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">RECOMMENDED STARTING SETTINGS</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">A comfortable starting point for players new to GorClient.</div> | |||
</div> | |||
{| class="wikitable" style="width:100%; border-collapse:collapse; background:#211712; color:#e8dfcf;" | |||
! style="width:38%; padding:11px; background:#3b2118; color:#e0b45d;" | Setting | |||
! style="width:20%; padding:11px; background:#3b2118; color:#e0b45d;" | Suggested | |||
! style="padding:11px; background:#3b2118; color:#e0b45d;" | Reason | |||
|- | |||
| style="padding:11px;" | Enable Music | |||
| style="padding:11px;" | On | |||
| style="padding:11px;" | Allows regional and combat music. | |||
|- | |||
| style="padding:11px;" | Combat Music | |||
| style="padding:11px;" | On | |||
| style="padding:11px;" | Enables Gor Ultima combat tracks. | |||
|- | |||
| style="padding:11px;" | Play Sound | |||
| style="padding:11px;" | On | |||
| style="padding:11px;" | Preserves normal world and combat audio. | |||
|- | |||
| style="padding:11px;" | VSync | |||
| style="padding:11px;" | Personal preference | |||
| style="padding:11px;" | Useful when visible tearing occurs. | |||
|- | |||
| style="padding:11px;" | Hide Roof | |||
| style="padding:11px;" | On | |||
| style="padding:11px;" | Makes indoor areas easier to navigate. | |||
|- | |||
| style="padding:11px;" | Display Skill Progress Bar | |||
| style="padding:11px;" | Personal preference | |||
| style="padding:11px;" | Disable if frequent skill popups are distracting. | |||
|- | |||
| style="padding:11px;" | Show Skill Change Messages | |||
| style="padding:11px;" | Personal preference | |||
| style="padding:11px;" | Can be disabled separately from the visual bar. | |||
|- | |||
| style="padding:11px;" | Automatic Door Opening | |||
| style="padding:11px;" | On | |||
| style="padding:11px;" | Convenient during normal travel. | |||
|- | |||
| style="padding:11px;" | WASD Movement | |||
| style="padding:11px;" | Personal preference | |||
| style="padding:11px;" | Useful for players accustomed to modern games. | |||
|- | |||
| style="padding:11px;" | Auto Avoid Obstacles | |||
| style="padding:11px;" | Try On | |||
| style="padding:11px;" | Helpful in ordinary terrain, though custom areas may still require manual movement. | |||
|} | |||
<div style="margin-top:18px; padding:20px 24px; background:#241813; border-left:4px solid #d9b36c; border-radius:5px; line-height:1.7;"> | |||
There is no single perfect GorClient configuration. | |||
The best settings depend on your monitor, computer, play style, preferred movement method, interface size, and whether you prefer a traditional Ultima Online appearance or GorClient's modern enhancements. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
< | <!-- ========================================================= --> | ||
<!-- TROUBLESHOOTING --> | |||
<!-- ========================================================= --> | |||
<span id="client-troubleshooting"></span> | |||
<div style="padding:32px 42px 10px 42px;"> | |||
<div style="text-align:center; margin-bottom:22px;"> | |||
<div style="font-size:28px; font-weight:bold; color:#e0b45d;">TROUBLESHOOTING</div> | |||
<div style="margin-top:6px; color:#a99a87; font-style:italic;">Common configuration problems and what to check first.</div> | |||
</div> | |||
{| class="wikitable" style="width:100%; border-collapse:collapse; background:#211712; color:#e8dfcf;" | |||
! style="width:31%; padding:11px; background:#3b2118; color:#e0b45d;" | Problem | |||
! style="padding:11px; background:#3b2118; color:#e0b45d;" | What to Check | |||
|- | |||
| style="padding:11px;" | Skill progress bar keeps appearing | |||
| style="padding:11px;" | Open Miscellaneous and disable '''Display Progress Bar on Skill Changes'''. | |||
|- | |||
| style="padding:11px;" | Skill-change text keeps appearing | |||
| style="padding:11px;" | Disable '''Show Skills Changed Messages'''. | |||
|- | |||
| style="padding:11px;" | I want no skill-gain notification at all | |||
| style="padding:11px;" | Disable both skill-change settings. | |||
|- | |||
| style="padding:11px;" | Normal music works but combat music does not | |||
| style="padding:11px;" | Confirm '''Enable Music''' and '''Combat Music''' are enabled and music volume is above zero. Fully restart GorClient after changing music configuration files. | |||
|- | |||
| style="padding:11px;" | Music stops when entering War Mode | |||
| style="padding:11px;" | Verify combat music is enabled. If normal music goes quiet, GorClient has likely entered the combat-music state even if the requested combat track cannot be played. | |||
|- | |||
| style="padding:11px;" | A setting returns after restarting | |||
| style="padding:11px;" | Confirm the correct character/profile is active, change the setting again, and exit GorClient normally so the profile can save. | |||
|- | |||
| style="padding:11px;" | One character has different settings | |||
| style="padding:11px;" | This can be intentional. Character profiles are maintained separately. | |||
|- | |||
| style="padding:11px;" | Interface is too large | |||
| style="padding:11px;" | Check global scale and the individual scale for the affected gump. | |||
|- | |||
| style="padding:11px;" | Interface is too small | |||
| style="padding:11px;" | Increase the relevant interface or gump scale rather than increasing every scale unnecessarily. | |||
|- | |||
| style="padding:11px;" | Containers open in the wrong layout | |||
| style="padding:11px;" | Check both '''Container Style''' and '''Corpse Container Style'''. | |||
|- | |||
| style="padding:11px;" | WASD does not move my character | |||
| style="padding:11px;" | Confirm '''Use WASD Movement Instead of Arrow Keys''' is enabled and verify another hotkey is not intercepting those keys. | |||
|- | |||
| style="padding:11px;" | Tab no longer changes War Mode | |||
| style="padding:11px;" | Check the combat options and experimental Miscellaneous controls affecting Tab/War Mode behavior. | |||
|- | |||
| style="padding:11px;" | Doors do not automatically open | |||
| style="padding:11px;" | Verify automatic door opening is enabled and confirm the door is within usable range. | |||
|- | |||
| style="padding:11px;" | Pathfinding stops unexpectedly | |||
| style="padding:11px;" | Custom map geometry, trees, decorations, ships, stairs, dynamic objects, and blocked tiles can interrupt automatic pathfinding. | |||
|- | |||
| style="padding:11px;" | My gumps moved | |||
| style="padding:11px;" | Check whether gumps were manually dragged, whether anchoring is enabled, and whether the character is using the expected profile. | |||
|- | |||
| style="padding:11px;" | My profile appears different on another character | |||
| style="padding:11px;" | Profile settings can be character-specific. Use profile-copy options only if you intentionally want the configurations to match. | |||
|} | |||
<div style="margin-top:18px; padding:20px 24px; background:#241813; border:1px solid #6a4b2d; border-radius:6px; line-height:1.7;"> | |||
If an option behaves unexpectedly, change only '''one setting at a time''' while testing. | |||
This makes it much easier to identify which option is actually responsible for the behavior. | |||
</div> | |||
<div style="text-align:right; margin-top:12px;"><span style="display:inline-block; padding:6px 10px; background:#3b2118; border:1px solid #7d5b37; border-radius:4px;">[[#client-options-top|↑ Back to Top]]</span></div> | |||
</div> | |||
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<div style="margin | <div style="margin:34px 42px 36px 42px; padding:28px; text-align:center; background:linear-gradient(180deg,#301d16 0%,#1c130f 100%); border:1px solid #7d5b37; border-radius:7px;"> | ||
<div style=" | <div style="font-size:25px; font-weight:bold; color:#e1bf7a;">BUILD THE CLIENT EXPERIENCE THAT WORKS FOR YOU</div> | ||
<div style="margin:10px auto 0 auto; max-width:900px; font-size:17px; color:#c9bba6; line-height:1.7;">GorClient can be kept close to the traditional Ultima Online experience or customized with its modern interface, movement, container, targeting, and display systems. Start with the settings you understand, experiment gradually, and allow each character profile to develop into the layout that works best for you.</div> | |||
<div style="margin-top:18px; line-height:3.2;"> | |||
<span style="display:inline-block; margin:5px 6px; padding:12px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:17px; line-height:1; font-weight:bold; color:#f0e4d1;">[[#client-options-top|↑ Back to Top]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:12px 16px; background:#4a2a19; border:1px solid #c08a3d; border-radius:6px; font-size:17px; line-height:1; font-weight:bold; color:#fff1d5;">[[#client-skills|Skill Gain Settings]]</span> | |||
<span style="display:inline-block; margin:5px 6px; padding:12px 16px; background:#3a2118; border:1px solid #9a6533; border-radius:6px; font-size:17px; line-height:1; font-weight:bold; color:#f0e4d1;">[[#client-troubleshooting|Troubleshooting]]</span> | |||
</div> | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
Latest revision as of 13:41, 23 August 2026