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Class Mastery

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CLASS MASTERY
Mastery marks the completion of a class path, but it does not mark the end of your character's journey.


What Is Class Mastery?

Class Mastery is the major completion milestone of the Custom Class System.

A character becomes a master of a class upon reaching Class Level 100. Reaching this point represents more than simply gaining another level. It means the character has completed the primary progression of that class and has permanently added that mastery to the history of the character.

A mastered class can become part of larger progression systems, including Jack of All Trades and eligible Class Bonus Systems.

Level 100 is the point of mastery.

You have completed the primary journey of that class. Everything beyond that point becomes prestige growth rather than a requirement for mastering the class.


THE ROAD TO MASTERY
Every class begins as a path of growth and ends as a permanent accomplishment.
Begin by following one of the available class paths. Each class has its own identity, important supporting skills, and specialized style of progression.
As the class gains experience and levels, the character moves closer to completing that path. Class levels represent continued investment in the identity and progression of the class.
At Class Level 100, the class becomes mastered. The primary progression requirement is complete and the character permanently gains credit for mastering that path.


WHAT MASTERY UNLOCKS
Mastering a class allows its lessons to become part of something greater.
Once a class is mastered, that accomplishment becomes part of the character's long-term progression. The class is recognized as a completed path even if the character later chooses to pursue another.
Every mastered class contributes toward the broader Jack of All Trades path, rewarding characters who devote themselves to learning and mastering multiple disciplines.
When a mastered class has an eligible dedicated Class Bonus System, that class identity can become available through Jack of All Trades rather than remaining limited only to the actively selected class.


ACTIVE CLASS AND MASTERED CLASS
Mastering a class does not mean every class system is permanently active at the same time.

Your active class represents the class your character is currently following.

While playing that class, the character may use the Class Bonus System associated with that active class when one exists.

A mastered class is a class that has reached Level 100 and has been permanently completed.

Mastering a class allows that class to contribute toward Jack of All Trades. When the mastered class has an eligible dedicated bonus system, Jack of All Trades may gain access to that system through mastery.

Active Class: Direct access to the systems belonging to the class you are currently playing.

Mastered Class: Permanent completion credit and contribution toward long-term multi-class progression.

Jack of All Trades: The path that allows lessons and eligible systems from mastered classes to begin working together.


BEYOND MASTERY
A master may still continue to improve.

Reaching Level 100 completes the primary mastery requirement, but a class does not have to stop progressing.

Levels beyond 100 are considered Prestige Growth.

Prestige allows a player who truly enjoys a particular class to continue developing it without forcing every player to grind beyond Level 100 merely to receive mastery credit.

Prestige progression can support:

• continued statistical growth
• smaller scaling improvements
• future class-specific bonuses
• additional progression hooks
• long-term recognition for dedication to a favorite class

The important distinction is simple: Level 100 earns mastery. Levels beyond 100 represent continued dedication.


MASTERING MORE THAN ONE PATH
One class may define a chapter of your life. It does not have to define the entire story.

A character is not required to remain with one class forever.

After mastering one path, a player may choose to pursue another class and begin developing a new identity. The previously mastered class remains part of the character's history.

Over time, a character might become:

• a warrior who later studies magic
• a mage who learns the disciplines of crafting
• a hunter who eventually masters animal companionship
• a healer who later takes up a martial path
• a veteran who slowly masters many different disciplines

Each mastered class adds another completed path to the character and contributes toward the larger Jack of All Trades progression system.


AN EXAMPLE OF CLASS MASTERY
A character's journey may cross many different paths.

A character begins as a Knight and develops that class until reaching Knight Level 100.

At that moment:

• Knight becomes a Mastered Class
• the character permanently receives credit for mastering Knight
• Knight contributes toward Jack of All Trades progression
• eligible Knight class-system access can later become available through the Jack of All Trades system
• the character may continue leveling Knight through Prestige Levels
• or the character may begin progressing another class

The same character might later master Mage, Hunter, or Alchemist. Each mastery becomes another completed chapter in the character's progression.


CLASS MASTERY AT A GLANCE
100
Mastery Level
Reach Class Level 100 to master the class.
Permanent
Mastery Credit
A mastered class remains part of the character's progression history.
Jack
Long-Term Progress
Mastered classes contribute toward Jack of All Trades.
100+
Prestige Growth
Continue developing a favorite class after mastery.


Mastery is not the end of the road.
It is the moment when one path becomes a permanent part of who your character has become.
Master one class. Continue beyond it. Or begin the journey toward mastering them all.